Need help with node-setup


I am painting my terrains Texture with vertex paints like in this example:

Originally this comes from the game Bueraki from Bananaft.

Now my problem is, when I am using this, my textures look decolorized or too bright.
Please take a look at my screenshot:

Does someone know what could be causing this?

Hope someone can help me out.

Thanks, André

I think you will get more response when you post a test file.

Your screen shoot is different from nodesetup.png screen shoot. In your screen shoot you have disconnected the shadow map and the material. If you disconnect the material the textures are rendered shadeless and the textures are brighten up.