When I use Curve modifier on my Nurbs object (a decor for theatre scene), I can align it so it bends a little. But after clicking Aplly it screws up. Both objects are in attachment blend file. Maybe you can help me out?
It’s a bit puzzling i must say. But maybe it is linked to the problem i noticed there :
I tried to make the curve 3D, so it’s not filled and then remove the extrusion of it and finally converted it to a Mesh
Used a curve modifier to follow the curve
Applied the curve modifier, then in Edit Mode did a ALT+F to fill the object .
Looks like it has puzzled Blender that linked vertices very badly there, i noticed the faces were made parallel to the X axis.
So i tried something else and went back to the stage in which i applied the modifier, and rotated the model in Object Mode, and CTRL+A to apply the location/rotation
Then in Edit Mode i pressed ALT+F and this time, the faces were created in a better way, as while parallel to X axis , this time it was perpendicular to the larger sides of the model.
But getting lot of problem relating to the shading.