NOTE: This is my first attempt at node usage without some else’s layout to copy from, so please excuse any n00bish errors
so I was looking through the Finished Projects & Forum Gallery sections, and looked at a few space ship threads, and noticed that almost all the backgrounds were 2D. And well, seeing as blender is such a powerful application, I figured there might have been a way to recreate these in 3D.
So anyway, my plan was to use blender’s internal star feature and then do something like this.
-Select only the stars
-Blur them (gauss)
-Make them brighter (add node)
-Alter their color slightly using a cloud pattern and three colors (red for black, blue for gray, and purple for white).
Or something similar. Although i only managed one color alteration, and it would most likely affect everything else on the layer (although all I’d have to do to fix this is make 2 render layers, first only affecting layer 1 (the stars) and layer 2 englobing all the other layers and their content).