I’m working on a boson’s pipe, made of silver, on a polished wood surface. Here’s what I’ve got so far.
I’d like to see some reflection of the pipe in the table, and some environment reflected in the top of the ball. The wood has ray mir applied, the world has an environment map image. I’ve read the wiki on world settings and environment maps, but it’s just not sinking in. I could use a good tutorial right about now, if anyone knows of one for lighting a highly reflective object.
Also, the top on the ball and the top edge of the pipe have this greyish glow. I don’t know how I got it there, and I’d like to get rid of it, or at least be able to play with it’s color. Any ideas?
Comments and critiques are also welcome.