I’m quite new at rigging and I made a simple base puppet (just to test movements). I tried parenting the bones to the mesh, but I don’t get them attached. So, the bones can move, but the mesh won’t move with them.
I’ve attached the file down below.
I’m not sure what I’ve done wrong and I’d really appreciate any help!
knightpuppet2 armature.blend (1.02 MB)
Edited: new attachment ( I had accidentally uploaded a wrong file)