I made this panda for a vr game.
He is pretty low poly and really fat so I’m having some troubles rigging him properly.
So ye the question is what do I do to stop that from happening.
Should I change the weight of the bones or add more bones or verticies?
The arm in the attatchment is just an example.
I’m getting some other problems aswell mainly because he’s just too fat and I don’t know how to rig that.
Thanks in advance,