Need Help With Shiny Materials

So I have this problem while im trying to render something that’s shiny where i get dots (the same colour as the material) spread out across the other models i have in it, and those are all on diffuse, does anybody know why this happens or how to fix it, i’ll show an image of what i mean, Im on the newest version of blender as well and I’ll also put the Node paths i have for the balls

Any Help Would be Great!
Thanks in advance~


try changing clamp settings, use larger light sizes
read this article

They are called fireflies. Loads of information around detailing how to minimise their impact - link above pretty much covers them all.

Glossy set to Sharp ignores Roughness value. This looks like reflection of your lamp.