My idea is to make the character running from “A” to the wall once there rotate 90 grades and still running and go to “B”
any idea? i´m not a programer so be kind
thanks
MArtin
use states:
state 1:
run left
until collision with wall -> state 2
state 2:
turn 90°
run down
until collision with wall -> state 3
state3:
turn 90°
run left
ok that´s sounds good but i never use states mybe an example .blend to take a better look and make a better idea.
thanks monster
This does what you wrote (first post). But somehow I have the feeling that is not what you want.
Attachments
box_revised.blend (265 KB)
you are correct monster, it´s difficult to explain some stuff but it´s a mix of all. I want to move the character like my example with the keys, and when you touch the wall not only rotate the character, also rotate the cube. i hope to understand me. thanks