I recently started 3D modeling a Porsche 911 GT3 RS. While doing the side (right in front of the doors, behind the wheel vents) I came upon this part where my topology doesn’t seem to be right. You can see my best try in the picture below, but I could really use some suggestions about how you guys would do this part of the model.
In general the trick is to block out and then do another pass over it to add detail where needed. I think your going straight to the detail step which has led the weird flow.