A: i not speak english correctly (or at all) please reply me in the more neutral english that you can
B: i not are a profesional modeler or similar, and blender is the first 3d moddeling program that i use
i try to make a model for a game mod, and by the specs of the game engine i need to UV texture the model (using olny few material and only one texture image). the problem is when i select the faces to texture , i select the image file in the UV editor and press U(in 3d view) to unwrap the faces i only take a lot of overlaped faces over the image. the best result that i can is with cube projection:
i never can make any similar to this(except when select only 2 or 3 faces):
i are using version 2.42(windows)
thx