Need help with what order

hey so i kinda need help which way i should model ind so i can light get a project to sell or for video games

do you start with modelling a hige detail model and then texture it or do you retopolygy first and then bake hope you guys can help

all i can rely say is ip depens hope you get start so we can help mor

budt what would you think is the best way to do it in

Sculpting is great for finding ideas and adding details for later baking maps, for example, normals for a low-poly model suitable for a game engine and the number of polygons is calculated based on the distance to the user’s camera.