So, I have this interior scene that I’m trying to mimic in cycles:
My problem is that I’m not very good at figuring all the different lights and settings for the lights in scenes. So far I’ve been messing around with strengths, sizes, regular lamps vs. mesh lights, etc. Every attempt I make either is too dark, or blows out the whites on the furniture. So, I decided to ask the experts here on how to approach lighting of this scene.
I’ve already got the desired effect of the green hued light in the dining area with an area lamp pretty well, and had to add a point lamp behind the canvas resting against the mirror wall (was getting jet black shadows behind it earlier). Now I just have to figure out the ambient light. A mesh plane light at strength 10 blow it out, and a strength of 5 is too dark.