I’ve decided to post this question here, as I am totally stumped. I work for FKI Logistex, designing and visualizing conveyor systems for airports (more fun than it sounds). My problem derives from trying to get my employer to fully grasp 3D and it’s benifits to the sales department. I’d say we are 2.5 D now, 3D only being used for engineering stuff, I’m trying to get them to use 3D as more of a sales tool than we are currently, and they are open to it and have asked me to put together a presentation on what’s possible and how it can help us. The traditional 3D and animations aren’t a problem, I can do those with little problem, but I am trying to institute a change to improve walkthroughs (currently Navisworks, ugly stuff). Think, “first person shooter” without the gun. What I need is to hear your thoughts on it. I am going to use models from ACAD, import as .dxf and carry on from there. I have tried to use Blender to do this but it seems that the game engine doesn’t like such heavy scenes (am I mistaken in this? Am I missing something?). Any ideas? I am willing to try anything, and expect the solution to be within the games industry, but have real desire to keep the price down (rather spend heavy on HW), and to that end I have been looking at open source, to no avail. I’m very interested in hearing what you think. Oh, one other point, I really want it to be able to be packed as an executable so I can just send a disc out; no muss, no fuss.
Thanks in advance to all who answer, any information will be helpful, I’m sure.
Take care all and have a good day/night.