Hope I’m in the good section. We’re 3 beginners, 1 adult, 2 children (13 and 14 yo). We’d like to learn Blender for next 5 years. In order not to get bored, we’d like to build a good method to reach very simple goals.
- Basic short cartoons (3D comics or very short animation movies). For that our main question is how not to reinvent the wheel, we’d like to use existing stuff and modify, sculpt, existing rigged characters. If you were our guide, what would be your advice to get things done very very quickly to get into lot of details after that?
- Low poly landscapes. Are there any good tutorial about those? Again using existing stuff to modify it would be very interesting for us.
- Pictures as background. Do you have any good tutorials about this?
- Books. Do you remember useful beginner stuff in any particular book, about rigged characters?
- MakeHuman, RenderMan. Do you know any other software or plugin that would help us build a character very fast, saving time for sculpting? Are those tools faster than using existing stuff?