Need some advise

I have to do a small presentation , and i am trying to remake the famous LOVE sculpture , I havent found the right typo yet , but thats for later ,
What I really need help in , is any SUGGESTIONS in the lighting ,

how can I get the blue inside of letters ,and that glossy plastic texture.

the link shows the photos,left is real sculpture , right is blender remake in progress.
ANY help is greatly welcome.

THANKS

if link doesnt work , just copy and paste it in browser window…should work
http://picasaweb.google.com/jayaone/STONED/photo#5068870559373382226

You could give the blue part of your model a different material index, by selecting the polygons in edit mode which should become blue and assigning them to a different material index than the red parts.
And then assign the different materials to the different material indexes you created in the shading panel.(F5)
Or you could UV map your letters, but that would be a more complicated way i think for this job, but it’s an option though.

You can get the glossy material by using a Fresnel shader as a diffuse shader and turning on raytracing and fiddling a bit with the parameters.

I looks just like a blue backlight off to the right. I just added pics etc to Diffuse Shaders page in wiki under materials, see that for help. So, just use a 4-point rig (see wiki Lighting Rigs) and change the right side fill light to a pretty strong blue spot.

Hey thanks a lot , will give that a try and get post the results…

THANKS

Personally, I would texture the inside of the statue Blue and get rid of the blue light or just make it softer.