I’m a little bit new to particle effects and I’m having difficulty increasing the randomization of my particle simulation. There is a decent amount of randomization In my animation so far that I am enjoying; however, the biggest issue I have at the moment is that I do not understand how to remove the location of the center particles. It looks like a fountain of particles emitting from one location on the plane and I do not want that happening. Thank you for time if you took a moment to read this!
I am using Blender 2.79 and the cycles engine.