I’m a beginner to 3D modelling and have been teaching myself. This started with me getting into a program called ‘Sweet Home 3D’. I’m working on a project there and have been looking for appropriate 3D models I can use with it. I found one on Sketchfab. It’s a lava lamp and I’ve put the textures together in Blender, but I think I’m doing something wrong. It doesn’t appear as it does in the example where I found it.
These are the original files and a few pics of how I have it set up so far.
When I get this right, I’ll need to export it to an obj. file. I’m aware there are some effects that obj. files can’t incorporate and that’s fine, but I know they’re capable of creating light sources, so this should work, but I can’t seem to get the translucent glass and the illuminated globules of blue oil to appear together. When I do, how will that export to an obj. file? So far, when I export it as an obj. file, the glass is just a solid shape and once in obj. I don’t think I can access the oil bubbles inside the lamp. How can I make this work?
Thanks!