need some help with material settings

I’m working on a simple compass. Modeling the stuff is easy enough, but I’m having trouble with the Tangent V thing inside the compass. How do I move the midpoint? I want it to start out in the middle, and not where it is now. Can anyone help me out?

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looking good so far. i would turn anti-aliasing on. sorry i cant help you with your question im still a noob.

Try posting a new thread in the texturing and light section.

i did see this yesterday, but I don’t think it’s a material setting. I think it’s the shadow from the needle, as diffracted by the glass top with the light at that angle, the location of the V-tangent.

Try moving the light and see if the V thing moves. If it does, and you do not want the V thing, then…make the backing shadeless.