need some help

how do i make opponents in a car game?

That’s a big question with complicated answers.

I’ve never done it so I’m purely guessing here, but this is what I’d try:

  1. Create a path along where the cars would ideally drive.
  2. For each car constrain an empty to the curve
  3. Have the cars steer and accelerate to wards the blank
  4. Add a near actuator to the blank so that it moves further along the path when the car gets close.

This way you could even place path vertexes closer together at corners so the blanks would slow down there. You coulod even create curves differently for different driving styles.

Of course this won’t give the cars any sense of steering around each other, but I’d learn to walk before running! :slight_smile: