So anyway, I need someone’s urgent help and it would be the biggest favor I could possibly ask for.
Basically, I’m after a demo .blend file which demonstrates a movable player collecting different powerups on a basic plane that:
-scale his size up
-scale his size down
-Change his mass
-Change his Speed
-Allow him to jump higher
Even if someone could show me this with simple cubes and spheres that would be great.
If you are willing to help let me know. Its pretty urgent so if someone could show me this in a .blend file it would save many lives…well in a way anyway
Thanks in advance anyway.
the red one make you jump higher be4 you start up/down space bar for jump jump first then up the red one you could see you jump higher left and right for rot
The base line speed and jump can be changed on the black cube in the property section. This is in the game logic bar, under the purple actor buttons. Increase or decrease those values and you change what it starts off as.
The same can be said about the pick ups. Change the word in the property “pickUp” to size, speed or jump and it will add the property ‘increase’ to the baseline value.
In other words, increase or decrease the ‘increase’ value in order to change the amount it picks up.
You don’t have to do anything to the python code to do what you’re asking, its just too well designed for that.
Just PM me if you want a detailed explanation of the code.