I am trying to sculpt the face of a coin that I will eventually 3D print. I have a rough shape that I kinda like but I dont know how to progress from here. Every time I try to layer on the wolfs fur or add detail to the tail the model becomes pretty sketchy even after I use the smooth brush. Is there a tutorial on how to add finer detail to my model? Are there brushes that will help making additions more smooth?
I will attach some images on what I am kinda trying to do What I have so far General end goal
Ok I think I figured some things out. The Crease tool helped quite a bit with making it pop out of the face of the coin. Also making the brush radius just super small allowed me to be more precise with the detail This is what I accomplished with the left leg: Left leg
Again any tips with anyone who has done coin work or just general ideas on what neat little known features I may be missing would be great!
This totally blew my mind. This is exactly the kind of tricks that I was looking for. This multires modifier really seems like a have my cake and eat it too kind of situation. Are there any downsides to this modifier?