hi all: i need to realize a simple movement. the common hero, the monster and the sword. before modelling, scripting and so on i have to understand some simple things.
i wish to hit the monster with an axe and i want the monster move his head, nothing special… but i’ve encountered many troubles.
i’m using 2.46 version. i’ve realized a stupid study with just two cubes to clarify (in my head) what’s going on.
some questions:
- why can’t i use action actuator in ge? tried using ipos and all went well.
- why can’t i use collision sensor? does it really works?
- how can i simply “reload” my movement? in the blend file in the attachment you can see the movement has to finish completely before i can “attack” again.
thank you all in advance for your time 
Attachments
studio movimento testa mostro.blend (143 KB)
