For a reason I still haven’t figured out yet, I decided to make clothes and weapons from RWBY using Blender for a Skyrim mod.
Anywho, this jacket has different textures on the inside from the outside. This one.
And the inside of the jacket is textured a deep rich scarlet.
The problem is that it needs to have a different texture than the outside. What can I do? I’ve tried duplicating the entire object and flipping normals, but all that does is screw up the normals.