Latest animation work here. Used my personal character, entirely modeled and rigged in Blender.
It’s short but I spent a lot of time on it.
Thought you might be interested in seeing the original blocking.
Hope you like it.
Unfortunately, this might also be the last time I use Blender for animation. Though, most the of animaiton tools are working, some of them, while fundmanetal are simply lacking and laughable ( Wonkyness in the graph editor, not being able to directly move keys from the timeline, the laughable Motion trail integration and so on).
Though, it was interesting to work on nonetheless, I learned a lot.