I’ve been working on this neighborhood for probably two months, and I think it’s just about ready. It’ll serve as the backdrop for some outdoor scenes in a short I’m working on. Realism is not the aim, but I am hoping that it looks believable. I’ve been immersed in it for so long that I thought it would be good to get some more eyes to look at it and let me know if there’s anything out of place or distracting.
Also, I plan to do some experimenting, but I’m wondering if anyone has advice on the trees lining the street. There are three models, reused repeatedly as linked duplicates (i.e. duplicated with Alt-A, not Alt-D). There are also lots of low-poly vegetation models, used for landscaping and backyard trees. With just the low poly vegetation the render time is around 5:30. When I added the high-poly trees along the street the render time jumped to 43:00. Will that go down if I just reuse one model, or should I move out-of-sight trees to another layer and hide that layer when they’re not needed? Or are there other approaches I should try?
Thanks for any feedback you care to offer.