Network Game Runtimes execution error


All of the network games that built by using module have a problem.When you turn them into Runtime(exe) , the is not compiled. if u try run to your game’s exe in a PC which python is not loaded , the dos window gives the error “ImportError:No module named socket”. i’m trying to overcome this error for days but i couldnt find a proper way. i added all .py modules to game folder , but it did not solve the problem.i need some help for this.

Thanks all

Wrong forum! Please use the Game Engine Support and Discussion Forum.