Most of the network rendering scripts / EXE’s, etc, I’ve found are for animations - for example, Renderd and Nitrox both I believe can only network render frames.
I want a network render that does parts, for those really big raytraced images ! At work here I got almost seven DELL P4 3.2ghz machines, and I’d bet I could render a network raytrace 2000*3000 image in no time flat with all that power! But I need to render in parts. I do recall seeing someone’s script with a GUI that showed what clients were connected, etc. I looked pretty sweet. But I can’t remember where I found it.
ALso, when I tried rendering in parts last time I got stupid small borders around each part so i had a grid in my final image. What did I do wrong? I couldn’t find any"border" setting, so I must have missed something. I had a 1024*768 image and told Blender to render it in 6 parts X and 6 parts Y and it worked but I got this darn border grid !