It appears that there are little topics based around the subject – or even containing – network rendering. I have read a little speculation about it on the blender3d site, but nothing except some introduction and, to my understanding, that it hans’t been implemented into blender just yet.
My question, however, continues. Are there any plugins that supply this feature? Furthermore, do such sites exist that may help me understand how to load network rendering into blender (i.e. because i’m no expert.)