Nevermind - found a solution...

Working on a project - I have a camera parented to a nurbs circle as a path. The camera is showing a horrid shake in the pathway. I’ve bumped up the resolution on the nurbs circle to 30, and it is not helping in the least!

I’m setting up a circular obit around a planet, and wanting the camera to track steady on the planet through it’s orbit…

I need this trouble worked out before tomorrow (it’s 5:16pm here now) so I can render and burn to a DVD…

Help me, Obi-Wan - you’re my only hope…

Eric “GuitarEC”
Psycho-Bob Productions

Nevermind. I found a very elegant (if not back-woods) work-around.

I ended up creating an empty dead center on the planet, selected everything except the camera, parented it all to the empty, and set a rotational IPO.

Not the most stylish way to do it, but it get’s the job done.

Thanks for the help anyway,

Eric “GuitarEC”
Psycho-Bob Productions