Nevermind, got it.

facepalm

Nevermind guys, i figured it out. Please ignore this thread.

I think we would all prefer to have the original question and an answer. That way, everyone passing can still pick up some little things.

@Divine Rage:
I was following this tutorial here:
http://www.continuousphysics.com/lightmap/LightMapTutorial.html

Question: How do I create multiple UV texture coordinates without using the script provided in the tutorial?

Answer: Select the mesh, go to the edit buttons window. Under the “Mesh” panel, click on “New” next to the words “UV Texture”