Nevermind original golf message...

I only need two helps now… how to make player catch up with ball, and how do I make object change tilt when going up/down hills?

For the tilting, you have to use python. There is a good example in the ‘skategirl’ game, it’s on the blendergames.com website.

I don’t know about the other one.

Hey, now my main prob is this: I have him hitting the ball, and the ball moves on its own axis. Duh, bad idea. The ball always flies “north” instead of moving ahead of the character. Any ideas?