Neverwinter Nights Persistent World Intro movie in Blender

Hey, i am working on the Intro movie to a persistend world i am a member of.
I have decided it was finished not long ago but a 3d project is never finiished so ehre i am making it better again.

You can download the movie (as it is right now) here:

You can also follow the history of its making here before i started posting on Elysiun here :http://www.ugas-daos.org/forum/viewtopic.php?t=256

Right now I am improving the models and lighting etc but i need your advice concerning the ground for the docks. Should i use Wood planks or concrete?

Concrete:
http://img27.imageshack.us/img27/6336/ugasdaos63cy.jpg

Woodplanks:
http://img27.imageshack.us/img27/7368/ugasdaos78ex.jpg

I like the wood planks better,
but I have a question the frame around the stargate looking thing is that supposed to be metal with reflection? cause if so it seems out of place you have some realistic looking textures and then you’ve got some that just look like procedural textures, they don’t seem to fit togather real well

I am not too sure about what the portal is myself but your post gave me an idea. I will be reworking it so it “Fits in better” Ill be adding some debri here and there. A fininshing the board look.

Definitly wood planks. it makes the whole scence look more sea washed.

I’ts a good scene, I just think that your procedural textures have to be really really good to be able to mix them with image textures

Alright thanks for the tips. I am moving right now and will have to put this project down for a few days but ill get back to work on it as soon as i can. Thanks for the tips guys

Well i was away for a long time due to a move but i am back

Here is a sorceress i have been working on. The body is an exported model of a character in NWN(its the only part i didnt model) but I have made the rest. I rigged the model and made the staff etc.
http://img213.imageshack.us/img213/2637/sorceress4di.jpg

I am not the best with materials and organic modeling but i am getting better