NEW backyard demo


(Monkeyboi) #1

We have made a new graphic demo called Backyard. It is a demo of the 3D gaming skills we have at Shadeless. It is a simple demo with lots of detail and work put into the textures (wich are all hand painted by ourselves).

Check it out!
Download - http://www.shadeless.dk/3d/Games/Backyard.zip
About - http://www.shadeless.dk/3d/?site=Backyard.htm
Shadeless - http://www.Shadeless.dk

-Monkeyboi / William Reynish


(wiensta) #2

cool

are those real decals?? (light on ground and lit up windows)


(Monkeyboi) #3

Glad you like it!

Not quite sure what you mean. The lighting cast by the lamp is a sepperate object hovering just above the ground that follows the lamps motion, and the window is two sepperate window textures that are being exchanged.

-William


(OTO) #4

Hello Monkeyboy

nice demo and textures (and lamp)
Only the sky and the moon are a bit “weird”
Good work
António


(S_W) #5

Wow! Very realistic lightning! And nice textures btw! :stuck_out_tongue:


(Piraniac) #6

hi,

great atmosphere, the lighting works well (love the lamp!)

sky is a bit strange, but only because the rest is so good :wink:

cheers
Piran


(saluk) #7

Very nice work, must have taken quite a bit of work. Reminds me of Deus Ex for some reason. Think I’ll go play that game now:)


(ineedanewbi) #8

brilliant… really shows that blender can produce proffesional results

did u use radiosity options to help you shade the textures? did u shade ur scene with vertex paint? or did u use radiosity at all? cuz it kind of looks like u did.

whats with that puddle of water in the corner?

… is it a reflection map? how does it work?.. cuz i only know how to make a reflection map that doesnt move…