Thank you Dems and Arduenn for forwarding the information here.
For those of you who can’t read french, here’s the google-translated content of the book:
Writing this book was real fun, but it was intended for Blender 2.40 at first. And then, keeping it up to date with 2.41 and then 2.42 while keeping the schedule was quite difficult, but overall we managed to find a schedule where the book is up to date with the current version of Blender. The CD-rom also features Elephants Dream, the Blender texture Disc and a compilation of all the Texture/Sequence plugins available to this day, plus Blender, Yafray and Python.
The book is clearly intended to newcomers to Blender, both coming from “other” packages and totally new with any 3D package. But the goal was also to keep it interesting enough for all seasoned Blender users who had difficulties reviewing/learning/using all the neat recent additions to Blender (nodes, fluid sim, soft/hard body sims, character animation…). Obviously, not every details are covered by this book, but all the topics have been covered, so the reader should have the basics for doing almost everything with Blender!