in 3ds max there is a camara that has two points one point is the camara the othere is were its looking, so if you move the camara it will just adjust to be looking at that same point but from a diffrint place that you moved the camara to, now if you understand what i just said you can see how much better this is to the normal camara in blender now i have been tring to find out how to do this in blender but i couldn’t find any thing so i just made my own and I am going to share it with all of you.:eyebrowlift:
so here it is one empty to control the cammera location and the othere for where it is to look to so just move the one that says “rotation” to the object that you want to face the camara to and the one that says “location” to where you want the camara
i have made a monkey in the middle of the screen with the camara try to put the “rotation” empty on it then move the “location” empty to move the camara where ever you want it.
please post any glitches or the like, feedback wanted.
now without furthore addoo here it is
amazing cammera.blend (173 KB)