New Camaro Model - Help Needed!


Are you guys and gals sick of seeing Camaro models yet? :stuck_out_tongue:

I had a thread about this a LONG time ago, but I thought it best to start a new one since it is buried.

So far this is my most complex model. I have found a lot of resouces online about this particular car, so I thought I would give it a shot. I am having a lot of trouble with the front and rear grill/bumper areas. I seem to have a lot of vertices where they shouldn’t be and they end up looking like triangles in the render. But there aren’t any triangles in the model, they are all 4 sided faces.

Any help would be appreciated!

You cannot make a realistic looking car without subsurf or or at least without smoothing.
If those triangle looking quads are your only problem, subsurf and/or smoothing should resolve that.

If you want critique on mesh structure, post an edit mode screenshot.

looks good but this is like the 50th camaro model and there is alot of post on those

Exactly. I wanted to do one because there is a lot of reference material, as stated in my first post. I was just looking for help with my particular model. This is my first car model and I thought this would be a good place to ask for some help.

Thank you for the responses.

Update: A much better looking model with the subsurf modifier. Have been playing around with the weighted creases to get the correct hard edges for the car.