done some things with the hair, but its the main hair , and facial hair left, then she is pretty done.
flipped
done some things with the hair, but its the main hair , and facial hair left, then she is pretty done.
hello guys and girls, so updated the hair abit, did a combination of the new and old one… not done yet but getting closer
any comments are welcome
Looking great, as always, this is very impressive work
Thanks Joseph, a little more to go, but then i think i Will call this one.
If u got a tip or suggestion for more realism im all ears. Cheeers
She’s looking real good.
Only thing I can really think to suggest is perhaps upping the peach fuzz count a little. I can see a little on the cheeks, but around the silhouette - specifically the chin area - I can’t really see any. I think it would just help to soften that shape a little. I added peach fuzz to my most recent model for the first time, and I was so surprised by the effect it had.
But yeah, really scraping the barrel to offer any critique on this one
Hey magnavis! Yes Will try with some more, i have alot of pictures of close ups on models where the peach fuzz is almost invisible looking straight on the model so tried to go suddle but will add some more.
And i think i Will revisit the hair agien, not happy.
Doing straight hair im pretty good at and making it look realistic but dont want that here
Cheers
oh lord this new hair system… i have probly deleted about 50 tries now. and when i finally find something i like , well then i have like a billion curves… so my pretty strong computer… takes 20 min a frame …
So yeah… had to reduce it alot, and ofc start agien…
Im not gonna be able to work on this at all for a few days… so here is what i got for now…
I dubbled up the peach fuzz, ( even tho hard to see … ) and redid the hair AGIEN… fixed some minor things here and there… hope u like it this far… cheers…
OH… and blue background… there u go , have to live on the edge. added a AO pass aswell
Gonna add som asymmetry, maybe bump up some peach, then i think i will call her done.
Any last minut tips im all ears…
btw went bk a few steps and refixed her jaw, and fixed the eyebrowns which had gone thin for some reason, perhaps im gonna make them a mm longer. but ye the changes im making now are so small so ye maybe just stopp and call her finished?
cheers
EDIT, I Managed to remove the details on her neck ,so will have to restore that …
I tried stable diffusion and asked it to make my picture more photo realistic… think it did a good job
So that’s the proof… artists are obsolete …
Haha i know right…
trying out some stuff, changed the eye color, and the eyebrown color , have changed her face a little bit aswell, puffed the hair, and broadend her shoulders a bit, even tho that not in the picture frame right now.
playing around with the color composite,
is the eye color a hit or a miss? … gonna work a little bit more on the neck and add some details on her skin there, otherwise i think im pretty done.
so finally some progress… rigged her, ( gonna do the eye rig tomorow) and ofc changed some proportions of her face, made the face a little shorter . AND, so I dont have substance, But i do sculpt in zbrush and do all the other stuff in blender, so i was trying to texture paint in blender ( 8k maps ) yeah, that dident work… so had 2 choices, buy substance which I never used, OR polypaint in zbrush… AND after like 17 hours of wasted time doing polypaint, I think i landed on a pretty good note. some things i still will revisit in the paint, but pretty happy. also did go over the paint on her body to give her more dimensions… oh well, here it is 97% done…
( feel free to say that it was better before… ) oh revisited the eyebrowns and eyes aswell.
here is a slightly lighter color edit, and ye, been playing around with not having her naked this time…
( the model to the right is not the super latest model. )
Amazing work! But if I may, the staring look makes her a bit dull to me - is she actually looking off into the distance? What happens if you focus her eyes on the camera? That might make more of a ‘connection’ with the viewer of the image.
Hey bart ! yes i Agree with you! I just havent had time to rig her eyes yet. on the to do list. Thanks for feedback Will definently do that!
Polite suggestion: “a woman should always be made to look more beautiful than she actually is.” That means, for example, makeup. You have definitely created a beautiful and believable figure – not overly “buxom” – and her hair looks particularly nice. Good “catch-lights in the eyes.” But there should be no imperfections in her skin.
Hey subdials, alltho i agree for like model photoshoots and Photoshop retouching that is absolutly true, but those subjets are not trying to sell that they are “real”.
So for 3d its a fine balance bcs with no improfrections or for ex peach fuzz in the face its not a belivible 3d render.
I can ofc be wrong but atleast thats my take on it
Thx for the feed back, ( btw she is pretty clean allready in the face )
Looking at you @bartv
So made an eyerig, fixed the skin color and they eye color, redid some proportions and for some reason I spended 2 hours on sculpting details on her back… yeah…
anyways so close in being done, so this is last chance if u guys see anything off with it
cheers
She reminds me a bit of Chelsea Peretti