The shoot-em-up game Shoot a Foe will from now be known as Darks Squad. The original name didn’t make any sence in English, and was a very internal danish joke. Therefore, I changed the name of the game to something that fits more in line with the game itself.
Here is a little teaser:
Other than that I can now unveil a list of developers that have been working on the game. I have had to reach out in order to have certain features implemented, and therefore a number of people have assisted the development of this game.
The developers are:
Monkeyboi
Ineedanewbike
Saluk
Iconjunky
Other updates:
The enemy implementation is nearly completed.
The game now boasts a save/load function
More levels are being planned and modeled.
A website is in the making on http://www.shadeless.dk. You can find Dark Squad under the Games section.
There will be more updates and screenshots soon.
August 3. EDIT:
I have progressed alot on the game lately, and I can already show some new screenshots from two new levels.
Tell me what you think.
Man, iv been admiring this project for a while now, and i must say its looking super sweet!!! I really love your town shots, the evn’s are great, and the underwater sceen was brilliant!!!
Awesome, just awesome man, i cant wait to see a demo!!!
:o :o , Nice new screens. I relly like them, because I’m trying to develop a shooter by myself, but I don’t know how to do some things. I really want to learn more about the develope of the shooters, to reach a higher blender engine skill. It should be very cool to walk around a blender shooter development, to see how people make them, especialy the logic brick set up and python scripting. I also took a look into the course of Dr Doom and hellstation, how they made the game. :-?