New Gameblender team #2

Firt off i dint re open the old forum of same name (pretty much same…) cuz it seemed as though it turned into a “look at my model forum” %| … anywase though this time i have a site that i can link pix from so i am guna post my model here (which may be bad fer sum but…) :wink:

![http://separts.areta.org/artwork/New Model.png](http://separts.areta.org/artwork/New Model.png)
If that link doesn’t work, just copy/paste it into your Adress box :slight_smile:

This model is 1300 poly (kinda high fer a gameblender game, but it was my first fully textured lo poly model so… and the texture is 350x250).
What i am trying to do is get another guy/few guys together fer a lil team, and i know i could lern python if i really wanted to but i dont have nuff time to do a game all by myself (cuz i have a job) so i am looking fer a python user :D. The main reson the polys are up to 1300 is cuz i went all out and added fingers and a moving jaw and stuff so…

Well if you know python (or are lerning it) Email me at taten_rasash@hotmail.com

Thx :slight_smile:

What are you wanting to make?

… It would surely influence my decision of wether or not to help, and I would like to know.

… I don’t want to make any commitments right now considering school (and stuff), but I may be able to help if you run into problems. (no promises though)

I’d love to help! That model is REALLY nice, e-mail me at evil_pooba@hotmail.com if you’d like my help.

Pooba

Well i guess i am wanting to make a little action game (3rd person futuristic blaster) nuthing fancy just a lil sumthing yaknow, but i am not really picky so i also would luv to help sumone else with anything (er almost anything) %| that they would want to do - bottom line is that i would like to help make sumthing. :smiley:
So anyone who knows python and want help with there dream game (or just a project to pass sum time) i would luv to help (As long as they are REALLY wanting to make it cuz i hate not finishing projects)

PS. also anyone who looks at my model plz tell me what you think looks good and/or needs work (and yes i do know that the texture coulda ben a LOT better and higher detail but… yaknow thats not my strong point) thx :smiley:

that model looks great, 1300 is high as u said though =\ especailly if your planning on any environment at all, or additional faces brought on by weapons :wink:

the head looks pretty big, and the hands are very tiny, other than them is beautiful

wish i could help on the team, but im hard at work on my own game =) good luck though

How the hell did u do those green things!? They look like they have an animated “comet’s tail”.

Hey! thx fer the good feedback, as fer the plasma blasts (hehe 8) ) i was really cheep (with the same technique i also can create great lookin rockets and stuff if anyone wants me to ill tell them how it’s eazy and cheep and as far as polys go it is only 10? er so) anywase though Blengine if you want i could probally help you make your game (kinda depends what it is :wink: )if you needed sum modling help… i could make sum (lo poly models :wink: fer your game unless your okie so far.

Again thx fer the feedback guys :slight_smile:

Please, tell us, what is your technique on those things???

lol okie its really simple all you gotta do is create your lil rocket\plasma shot from the side using halos and render it then save that as a .jpg then you make a object that is just sum long polys one running up and down and the other side to side and sum at angles (if you looked at the but of it it should look like this —> * <— then put you texture on and set the faces to “Add” and presto! lol i was kinda vague but you get the idea… i hope anywase though i am working on a new model that is under 900 poly (more practicall fer gameblender games) so… when i have it dun ill post sum pics here.

Till then though peace out :slight_smile: