Hello im a new user in Blender and i start to know some basics of the modeling.
What my future plans are is to import some models in the Unreal Engine.
What are the basic rules when you create a model who’s going to the Unreal Engine?
One of things i keep asking myself is,
When you create a table you have 4 legs and a top.
Do i need to delete the upper faces of the legs when i snap it to the top of the table. (So the legs have 5 faces)
Or do i just snap the legs to the top of the table when the legs still have 6 faces.
And how do you snap the legs to the top?
Its all very basic but those are the things i cant find an answer to.