New MakeHuman Pose engine

I did a quick test of the new makehuman pose engine, exported to obj, and imported into blender. The new pose system is pretty good, in a couple minutes, I had this pose:

Person Slipping on Wet Floor

rendered with subdivision 1 in about 3 sec

A little Extreme dont you think? The leg wouldn’t still be on the ground if the other leg is that high. Oh and the torso wouldn’t twist like that on a fall.

yeah well, like I said, quick test. In fact, it was originally supposed to be a high kick, then I turned it into a fall:) who knows, maybe if you did a high kick on a wet floor than could be the result:D . Anyways, I just wanted to make sure everyone knew about the new pose engine

so…would it be possible to import a character model into MH and rig it in MH?