A test of the new mesh deform modifier using the Pixar developed
*//LINK EDIT// Now shows proper Pixar page with GREAT test animation//
Harmonic Coordinates for Character Articulation
In this test the high resolution (very quickly sculpted) leg is completely driven by the low res mesh which has a simple armature and an animated shape key.
This means that one could use a generic rigged proxy to drive a high res model!!
Thanks to the Blender devs. WOW!