New object from poly selection.

Hi all.

I am not a native blender but have experience in other 3d apps.

I have hit a small bump in my modeling work-flow.

What is the best way to detach a polygon selection to a new object? I have tried a few searches but as Iā€™m not sure of the possibly different terminology I have had to ask.

Thanks in advance. :slight_smile:

Mmm I thought p was play game? Obviously not when in edit mode.

Anyway sorry about the post. Ignore the bloobe. :slight_smile:

Try selecting what you want to split out and hit ā€œpā€

Is this what you were after?