Okay, so I have a mid 2012 Macbook Pro which is my primary machine. No desktops and no Windows/Linux machines currently. I’m seriously considering selling my Macbook towards the purchase of either an updated (soon to be released) Mac Pro with dual processors 16gb+ ram, etc., (which no one really knows the specs for yet), or a desktop PC with either Windows 7/8 or Linux, whichever is best according to replies.
My question is what is the most preforming/stable/compatible setup for running Blender, and possibly Unity 3D?
I’ve always been a Mac user (not much on Windows - but I do enjoying building machines) and have been researching the best system. I’ve read a lot of stuff so far. What I have is (unless I have some incorrect information), that OSX/Linux might be the most stable, workstation processors/graphics cards don’t really provide the performance in the way which Blender utilizes resources, and some faster video cards (Titan for instance) might have some compatibility issues, but is also being resolved.
They also say the workstation graphics cards (Quadro 2000 for instance) might be slower in performance, but image quality and rendering quality would be better over gaming cards.
My budget is (for a Mac Pro at least) of course around the $3700 range, but for a PC I’d like to keep it no more than $2500.
I’ve heard that Windows 8 is considerably better on resources than Windows 7, but I’m wondering does Blender function best on it, or would Windows 7 be more compatible. Maybe that’s a silly question, as the system requirements state both OS’s are compatible, however, I’m curious of the experience of users.
I would really put an effort in to switch to a Windows 7/8 system again if that what was best for running Blender, but I would also be willing to spend the money for a Mac Pro if it’s best, as OSX is what I use mainly for design work and everyday things.
Thanks for the help!