New Technologies (AI)

This is pretty mind blowing to me, as I did not expect this would be achievable for many years:

It is mostly exciting because it uses a language model to understand and communicate with others.

If we take a step back, that’s the kind of technology that might be used to have an interactive experience in Blender where the artist describes what they want and some sort of agent might create some geometry node setup iteratively or ask clarifying questions.

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Good point.

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More detail on Nvidia text to 3D

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The inverse: upload an image and AI will tell you what text is needed to describe it

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AI animation stabilization:
https://twitter.com/JakubJavora/status/1597285293719453696

https://www.artstation.com/blogs/javoraj/71X1/ai-animation-stabilization

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AI generated content is working its way into everything now, Amazon wants to make your library of children’s books obsolete (with an endless amount of AI created stories told by Alexa).
Amazon’s Create With Alexa generates unique animated children’s stories | Engadget

Meanwhile, it looks like a future thread for this forum will be titled AI vs. Employees (as the insane advancement in this type of thing collides with robotics). On one hand we may finally get our own Rosy, on the other…

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Exciting times exciting consequences :wink:

Production-Ready Face Re-Aging for Visual Effects (Disney Research)

https://studios.disneyresearch.com/2022/11/30/production-ready-face-re-aging-for-visual-effects/

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Oh this is released.

They provide a Hydra delegate and a reference application called Plasma (apparently no pre-compiled builds there).

Too bad there’s no demo for complex scenes.

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Pose and animation from speech/text.

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Was just watching a YT video by part_time_Larry that said that as Microsoft own GitHub and they are a supporter of OpenAI they are using all the content on GitHub to train AI to program in any language. Probably where your example comes from

Everyone can read the public repositories on GitHub. That’s how anyone can scrape the data for machine learning. There is no need to own GitHub for this. Everyone can legally get the data, with very little effort.

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It’s “open source” after all…

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Mikkelsen blending allows smooth, non-repeating UV-less tiling with tiling textures. A demo:

https://twitter.com/max_tarpini/status/1603076143804022784?s=46&t=bFAss3k9m96GIECdoqOF1Q

Research paper: https://jcgt.org/published/0011/03/05/paper.pdf

Hopefully something like it can become part of Blender one day!

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Game tools developer ZibraAI has unveiled Zibra VDB Compression, a new AI-based technology for compressing volumetric data in OpenVDB format “up to 20 times”.

ZibraAI claims that the tech, which will be available next year via Unity and Unreal Engine plugins, makes it possible to display smoke and fire simulations of a complexity previously only possible in VFX work in-game.

The firm also plans to release the technology as a plugin for Houdini.

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Future is now old man :astonished:

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When trying it with “Chess Knight”, I got this:

Well…

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