I’ve been following tutorials and little projects online to get into blender and I found a character tutorial that looked like it could maybe be around my skill level but the guy jumps a bit and ends up with something that looks so much smoother and nicer than my model at the point where im at. He claims he did it by just moving points around but a lot seems to have changed. Earlier his did look kinda close to mine obviously mines a bit messier I have more faces and vertices because when he filled out the back of the head and the side he didnt exactly show how it was done so I kind of winged it and thats where things got kind of wonky.
Im not expecting it to look exactly the same but I was hoping to know how to move in that direction but he hid the steps. I’ve been getting kind of frustrated as I dont see a clear way forward and I dont want to continue in the state its in because I feel like it will just continue to look worse. Does anyone know what I could do, have any suggestions or other projects that might be a good starting point I’ve done quite a few already of less complicated objects, theres one guy who’s tutorials are great because he tells you exactly how far to extract something and how much to scale or rotate it so it always ends up looking similar.
my ultimate goal is to get into designing my own games with the models I make so if anyone point me in the right direction and or sort out this issue, even some encouragement would be greatly appreciated. Feeling kind of lost atm.