I’m a begginner on Blender and I recently started using Cycles instead of Internal on my projects; so I have some questions for you. It’s also the first time ever I use textures so feel free to criticize.
My scene looks so noisy and it’s rendered with 1000 samples. What can I do to improve it? Is it denoiser the only way to do it or are other ways?
I found a mirror material setup on Internet but it doesn’t suit my scene as I’d like. How do you get it? In Blender Internal is far easier.
Other material I have some problems with it’s the plastic (in this case for the mirror border). How do you get it?
The scene it’s not finished. I’m planning on adding some towels, a carpet and the water taps. Any other suggestion is welcome!
Thanks for reading!