New to texturing, need help. (Game Engine)

I’ve been working on a simple game for the last few days, getting the hang of logic and texturing.
One texture in particular is giving me problems. This death screen has a plane with this texture mapped to it. However, when I run the game, the texture does this. Help?

If I posted this in the wrong place, please redirect me to the proper forum. Thanks.


in textures panel, go to the ‘map input’ section, and change input to ‘UV’.

Thanks for the help… I don’t know how I missed that after having done it once already >.<