So I watched several tutorials on uv unwrapping and mapping and im stuck, I basically made my seams, unwraped it and exported the map as a png, opened photoshop, added all the things I wanted then saved, then went to my object added texture, and then everyone says under mapping to add “uv” for the coordinates but its not there.
Your problem is that you are under the world texture settings tab. You need to be under the material texture tab (note: you must have your object and material selected for this)