I’m looking at releasing a FREE A-Z Beginner series about starting to use blender,
covering all the major topics in small detail.
Then the Intermediate level dives into much more detail,
PLUS adds a few topics that were missed out,
PLUS introduces animation
Then The Advanced one will teach an assortmant of different skills,
these are including but not limited to:
- Efficient Topology
- Advanced Sculpting
- Time Saving Techniques
- Time Efficiency
- PLUS loads more
I’m looking for people to help decide exactly what gets learned at which point in the course?
after Advanced, i was going to release specific series’s covering say particles, animation, photoshop etc
For now i ONLY want ideas for the beginner course and where they should learn it